ABOUT THIS PROJECT

TELLING STORIES IN 3-PART HARMONY

Descriptive information about Alphazett website function and use with slideshows describing different parts of site.

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CHOOSE YOUR PERSPECTIVE

AGENCY CHRONICLES.

Episodic stories released a chapter at a time, relating the exploits of the Agents of Retrieval, representatives of an inter-dimensional security/maintenance/oversight organization tasked with keeping things running smoothly between universes, or as they call it, maintaining the flow. Stories are independent from each other, except for Through The Multicode Vertex, which ties in with each of the others at critical moments in their narratives.

 

MULTIVERSE CODEX.

A mini-library of  accounts, articles, maps, and other content that fill out the literary universe in which the stories take place. Currently there are five sub-sections devoted to travel, maps, cities, buildings, and terminology. As this repository grows, the world will become fuller, creating dynamic opportunities for additional tales to be told, and more subjects to be explored. 

 

N'EARTH CATALOGUE.

The subtitle might be "A repository of ideas, inventions, people, and places that may or may not have a place in the multiverse". Filled with short, concise descriptions and illustrations, it's a world builder's toolbox of content that serves as the raw material for anything I want to create.

PART ONE

AGENCY CHRONICLES

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THE MYTHS, THE LEGENDS, THE MUNDANITY

The Agents of Retrieval are masters of internal equilibration, telepathic investigation, and self-aggrandizing myth-making, using the Alphazett portal to ramble on about walking cities and alien amusement parks, spiderweb factories and living bridges. The entertainment value is fair to middling, while the veracity of their tales is left for you to judge.

 

AGENT REPORTS

Each entry is an account of one or more Agents' efforts in the field carrying out the responsibilities of their job-- find and recruit new talent, prevent incursions by aggressive non-humans, re-open 'lost' portals, etc.  Their particular stories are chosen because of their interconnection with the narrative of Threading The Vertex.

 

THREADING THE VERTEX

An epic narrative that really ties the whole room together, and is being developed primarily offline, although some planning and world building content as well story excerpts will be shared with subscribers.

PART TWO

MULTIVERSE CODEX

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A SELECT REFERENCE LIBRARY

This edition of The Multiverse Codex offers personal narratives from journals, correspondence, and other works, submitted by Agents and other travelers speaking to the rarified experience of visiting hundreds of nearly-identical Earths without ending up in jail. While nothing can come close to the power and depth of the Multiversal Agency Archive for prognostication, fact-checking, and poor opinions, the MVC offers what no other quasi-intelligent AI can-- the comedy of the human experience.

STRANGE PERSONS GUIDES 

The guides have been around almost as long as the Agency, and continue to impress and entertain with the short and sweet tips and tricks for travelers for which they are best known. 

 

ATLAS OF THE HUMANUUM

Not just maps but guided tours through some of the most fascinating Earth clusters on record, by Agents and travelers thoroughly knowledgeable in their subject matter. 

 

IMPOSSIBLE CITIES

Unique and interesting places of human habitation.

 

THE IMPLAUSIBLE EDIFICE

Unusual buildings of cultural and historical significance.

 

GLOSSARIUM

An abridged and highly condensed edition of the wildly-popular Glossarium Humanuum, a futile but noble attempt at cataloging the idiomatic variations of a trillion Earths.

PART THREE

NEAR EARTH CATALOG

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TOOLS OF THE WORLD BUILDING TRADE

STORY•SYSTEMS ---> Strategies ---> Soil

Just like in the real world, building a simulation requires a clear set of rules and codes to keep design in check. These examples illustrate a few of the conceptual approaches to some practical issues. 

 

STORY•MAPS ---> Scenario ---> Nutrients

A unique building tool that presents the entire narrative design in a single visual document.

 

STORY•CARDS ---> Resources ---> Seeds 

Every card tells a thousand stories... On each card is depicted a character, location, or other key concept in the Alphazett multiverse, with additional background information and anecdotes included in subscriber editions.